Four controllers, one couch, a night that gets out of hand: four-player gaming is a religion. This Top 50 gathers the best retro titles of the multitap era — party games, races, sports and group brawls. RomWize ranks them by its re-evaluated scores and specifies each one's versions, their rarity and their collector value.
"Car combat in labyrinthine arenas where you hunt your opponent with missiles, mines and unhinged special weapons. The split-screen competition is gleeful chaos: setting ambushes, grabbing the right power-up and surviving the melee ramps up the adrenaline. Brutal and snappy, it turns every duel into a hilarious score-settling you restart at once for the rematch."
"A nighttime city race where you customize flashy machines to challenge the streets of a city given over to speed, several in split-screen. The competition blends aggressive driving, clever shortcuts and showing off, where finding the right line through traffic sorts out the drivers. Stylish and snappy, it turns every crossing into a prestige duel where you rib each other over the slightest error and the rematch beckons at once."
"An arcade racer where brushing danger fills your boost and spectacular pileups are part of the show, fought over in split-screen. The competition bets on risk: who'll dare hold the opponent's lane at full speed to scrape a few seconds? Direct and heady, it turns every crash into a laugh and every tight finish into trash talk, perfect for quick challenges among friends."
"Built for two, this spectacular survival game blooms in co-op, where you share ammo and healing while juggling the inventory on the fly. Mutual aid is constant: covering each other back to back against the hordes tightens the bond and forces decisions under pressure. Playable in local split-screen, it avoids server dependence and stays a great shared thrill to restart without hesitation."
"Loot pillaging and unhinged gunplay marry here in four-player co-op where everyone cultivates their class and a wild arsenal. Mutual aid dominates, but the race for legendary guns breeds a teasing one-upmanship full of twists. Playable two-player in local split-screen, it suits express sessions as well as long campaigns, always with savage humor."
"A more ambitious sequel to the galactic battlefield, widening the fronts, adding heroes and even space dogfights to wage in multiplayer. The competition gains variety: alternating infantry, fighter piloting and objective capture opens rich strategies and heady reversals. Spectacular and generous, it offers shared battles of wild scope where coordination and panache combine."
"A loot-driven hack-and-slash built for four-player co-op, playable locally on one screen, which makes it a precious rarity in the genre. Mutual aid guides the dungeons, but the hunt for legendary items fuels a joyful one-upmanship where everyone compares finds. Readable, generous and cathartic, it restarts with the family for sessions where you progress together without ever drowning in complexity."
"A nighttime tuner race where you customize your machine down to the last neon before challenging the streets, several in split-screen. The competition blends apex-hugging driving, controlled drift and visual flair, where the right line through traffic makes all the difference. Stylish and snappy, it turns every race into a prestige duel where you rib each other over the slightest fault and the rematch quickly becomes a matter of honor."
"A first-person shooter with an inventive arsenal, whose multiplayer modes bet on crowded firefights and a strong collective sense. The competition rewards mastery of exotic weapons and team coordination, while a co-op strand reinforces camaraderie. Lacking split-screen for online and reliant on uncertain servers, it nonetheless keeps a strong identity and a snappy shooting joy."
"A zany first-person shooter whose split-screen multiplayer overflows with wacky modes, bots and options to fiddle with for four. Joyful chaos rules: goofy weapons, improbable characters and vertical arenas flip matches in an instant. Competition and laughter go hand in hand, and the map editor endlessly extends the urge to restart for fresh madness."