The Wii opened gaming to everyone with its motion controller and a worldwide smash: Wii Sports, Super Mario Galaxy, Zelda Skyward Sword, Super Smash Bros. Brawl. This Top 50 gathers the console's best, re-tested and re-ranked by RomWize, each title with its re-evaluated score, its versions, their rarity and their collector value.
"Strategy-adventure by Yasuhiro Wada (Harvest Moon) about managing a miniature kingdom. King Corobo recruits peasants, soldiers and artisans, expands borders, slays monsters. Adorable art direction, writing full of weird humor, whimsical medieval atmosphere. Real strategic depth, demanding learning curve. Underrated Wii gem, an absolute discovery for anyone who loves audacious genre blends."
"Nintendo compilation of wacky microgames built around the Wiimote. Hundreds of seconds-long challenges, varied Wiimote poses, lunatic vibe. A cult party game that fully exploits the controller, essential for Wii game nights."
"Sonic Colors marks the blue hedgehog's return to grace. Levels mixing 3D and 2D in Dr. Eggman's space amusement park. Colored Wisp powers transform Sonic (laser, drill, frenzy). Polished level design, controlled speed, light scenario full of humor. Five themed worlds, many unlockables. More accessible and fun than previous 3D Sonics, considered a successful franchise return. Still plays great."
"Wii rerelease for Mario's 25th anniversary, compilation of Super Mario Bros, Lost Levels, Mario 2, Mario 3 and Mario World (depending on versions). SNES Super Mario All-Stars HD remasters, plus 32-page illustrated booklet on Mario history. Very desirable limited collector edition, no real gameplay revolution but max nostalgia. For Mario fans wanting classics on one disc."
"Mario five-on-five arcade football, brutal and unleashed. Powerful Mega Strikes that fill the screen when charged with the stick, special abilities per captain, hostile arenas with electric obstacles. Punchy visuals, metal vibe, tense gameplay where defense is vital. Explosive local multi, online was excellent in its time. Probably the best Mario football game, more arcade than sim, more rock than cute."
"WayForward beat-em-up based on the Batman Brave and the Bold cartoon. Gorgeous WayForward animation, two-player co-op, varied levels. A genuine WayForward success, recommended for DC fans and modern 2D platformer enthusiasts."
"Capcom vs Tatsunoko studio heroes (Gatchaman, Casshern, Tekkaman) versus fighter. 2D side-view two-on-two combat, hyper abilities, team assists. Roster of thirty-something characters including Mega Man Volnutt, Ryu, Chun-Li for Capcom and Yatterman, Polimar for Tatsunoko. Vibrant manga art direction, accessible but deep gameplay. Lively online at its time. Excellent unique Wii fighter, underrated outside Japan."
"Mario five-on-five arcade football, brutal and unleashed. Powerful Mega Strikes that fill the screen when charged with the stick, special abilities per captain, hostile arenas with electric obstacles. Punchy visuals, metal vibe, tense gameplay where defense is vital. Explosive local multi, online was excellent in its time. Probably the best Mario football game, more arcade than sim, more rock than cute."
"Steven Spielberg and EA physics puzzler tailored for the Wiimote. Throw, demolish, stack blocks with rock-solid physics, four-player local multi. A clever party game that really uses motion control, still fun today."
"Rune Factory Frontier, Marvelous farming RPG sim where Raguna arrives in the floating town of Trampoli. Crop farming, animal raising, romance with townspeople, action RPG dungeon exploration. Unique Rune mechanic where energy fuels both magic and farming. Harvest Moon-typed art direction, tender pastoral atmosphere, massive runtime. Best Rune Factory according to many fans."