The NES revived gaming after the 1983 crash and laid Nintendo's foundations: Super Mario Bros., Zelda, Metroid, Mega Man. This Top 100 gathers the console's best 8-bit games, re-tested and re-ranked by RomWize. For each, its re-evaluated score, its versions, their rarity and their collector value — a prime hunting ground for collectors.
"The Baloo animated series as a Capcom NES action-platformer. Fly a plane through varied and colorful levels. Successful license adaptation. Overlooked but genuinely well-made."
"Rygar, Tecmo's NES action-RPG. Warrior with a yo-yo shield in a mythological world. Free exploration, progressive power gain. Inventive mechanics, polished atmosphere. A forgotten classic."
"A Nihon Falcom action-RPG where an entire family of adventurers explores a vast dungeon. Each member has unique abilities. Vast, ambitious, still fascinating. One of NES's most original RPGs."
"The European version of Ninja Gaiden under the title Shadow Warriors. Same excellence as the American original: revolutionary cutscenes, frantic action, unique dark atmosphere."
"Fred Flintstone in a high-quality NES platformer. Varied levels, polished visuals, solid mechanics. Much better than the average licensed game. Faithfully recreates the show's universe."
"The original Japanese version of Ninja Gaiden on Famicom. Same excellence as the western version. Revolutionary cutscenes, intense action, dark atmosphere. The unedited original."
"The sequel is even more generous and inventive. New enemies, new levels, charm intact. Capcom did even better with what seems the same budget. Perfectly recommendable."
"The European version of Ninja Gaiden II. Same trilogy peak as the original: even more dramatic cutscenes, refined mechanics. Essential in any version."
"Kirby on Famicom, one of the console's most technically impressive games. Power copying is already there, colors explode, handling is perfect. An absolute pinnacle."
"The start of a timeless saga. Plant bombs, trap enemies, collect power-ups. In multiplayer it's pure social magic. One of the most elegant concepts in gaming."
"The Japanese version of Mendel Palace. Flip tiles to trap enemies in this Hudson and Game Freak puzzle-action. Original and addictive concept. For genre fans."
"The Japanese Famicom version of Life Force, slightly different from the NES release. Same shoot'em up co-op excellence. For fans and collectors wanting to compare the two editions."
"One of the most technically impressive games on the entire NES. Gravity reversible at will, frantic action, stunning visuals. Little known outside Japan but absolutely remarkable. A hidden masterpiece."
"Super Mario Bros. 2 on NES: Mario, Luigi, Toad and Peach in a dream world with different rules. Uproot vegetables, throw them at enemies. Original and surprising gameplay. A classic in its own right."
"Western version of 1943 with some welcome adjustments. The Midway historical backdrop is nicely used. A classic 8-bit shoot'em up worth revisiting without apology."
"The third Konami TwinBee on Famicom. The kawaii saga enriched with new mechanics and more characters. Just as colorful and addictive. One of the best in the series."
"The compilation of the first two Final Fantasy games on one Famicom cartridge. Practical and economical to explore the origins of the saga. FF II is particularly rare to find separately."
"The sequel improves everything: controls, levels, variety. One of the best beat'em ups on NES. The attack direction system is far more intuitive. Essential for genre fans."
"The first Mega Man on NES: revolutionary concept of choosing boss order. Elevated difficulty, colorful visuals, memorable music. Some growing pains, but foundational to an entire saga."
"The peak of the original trilogy. Creatable characters, immense world, legendary final twist. DQ III caused queues in Japan and you can see why. A J-RPG masterpiece."